Rendered animation (45 seconds, 1280×720, 24fps, 16bit) Wanted to add more details to when the pig moves around like on the unit but ran out of time.
I couldn’t figure out how to render with wire frame enabled so I just took snapshots from the viewfinder. Pig with full unit mesh. (1920×1080)
Just the pig mesh on its own. (1920×1080)
Pig mesh with joints. (1920×1080)
Moon surface and building/space station mesh. (1920×1080)
I started with a normal map on the moon, but forgot it with the first two renders so I ended up not using it for the rest. (1920×1080, 32bit)
Earlier version of the pig. (1920×1080, 32bit)
Pig model on its own with soft lighting. (1920×1080 32bit)
Pig and the building. (3840×2160, 32bit)
Building in the dark (3840×2160, 32bit)
Building with sun light (1920×1080, 32bit)
Building on the moon with stars (7680×4320, 32bit)
Moon and sun (7680×4320, 32bit)