Playblast of the china town animation. I rendered Darian’s on Friday and mine after, but the glass really messed it up so I just playblasted it for now. I’ll add the rendered one to this post when its done.
Animation II
Blockout 4
Kind of messed up the camera angle of the bank entrance without noticing before rendering.
Blockout 3
Adding bank assets and more detail to the street, going to work on the character at home since I didn’t get around to it.
Blockout 2

Adding more detail to original blockout.
Ocean Render

Shipwreck Scene
Failed wind cache for the shipwreck scene in our project.
2 Hour Animation 2
I was going to have one of them speed up, and one of them fall into the lava but I ran out of time to add that.
Thought I posted this at 11:10 but only pressed publish once
Project Renders
Testing out different shaders to put on the Bifrost water, and which one renders the fastest.


1080p 14 sec

1080p 16 sec

1080p 20 sec
Project Water Testing
Very first Bifrost water test, figuring out how to fill an object. (3 mins)
First test of Bifrost water on an actual scene, figuring out how much water to put. (10 mins)
Test at meshing the water, no material. (3 mins)
Failed wave intensity test, will end up using wind from Bifrost. (5 mins)
Tested just simply moving the ship model through the water to find the right speed. (15 mins)
Testing boat animation in the water, without forward movement (10 mins)